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Chroma Lab

発売済みPC

官方原文 · English

ゲーム紹介

Chroma Lab is a VR particle physics sandbox. Surround yourself with hundreds of thousands of colorful particles that stick together like a fluid which you can interact with using a variety of tools.

A colorful fluid simulation to play with in VR.

ゲームプレイ

Chroma Lab is based around a high performance, custom particle physics engine that utilises the vast computing power of modern GPUs to calculate billions of individual forces per second between the particles, necessary for them to interact with each other and behave like a fluid.

There is a variety of tools to interact with the particles as well as a well featured options menu that allows you to customise the visuals, physics and save/load scenes.

Key features

Beautiful, psychedelic visuals

Particles react to your music (any external music player is compatible, may not work with Bluetooth headphones)

Tools to pick up, hit, pull, explode, shoot and paint the particles

公式紹介の全文

A colorful fluid simulation to play with in VR.

Chroma Lab is based around a high performance, custom particle physics engine that utilises the vast computing power of modern GPUs to calculate billions of individual forces per second between the particles, necessary for them to interact with each other and behave like a fluid.

There is a variety of tools to interact with the particles as well as a well featured options menu that allows you to customise the visuals, physics and save/load scenes.

Key features

Beautiful, psychedelic visuals

Particles react to your music (any external music player is compatible, may not work with Bluetooth headphones)

Tools to pick up, hit, pull, explode, shoot and paint the particles

Placeable force spheres which can also teleport the particles between one another

Save and load the particles and settings, included are a few presets to get started with

Adjustable physics settings to change how the particles behave

Multiple different particle shaders, color pallets and other graphics settings to choose from

Throw blobs into orbit and create black holes

Optional gravity and "lava lamp" modes

Freeze the simulation or slow time to a crawl

Great as first experience for people new to VR - intuitive controls and presets can be chosen outside of VR

MixCast support for easy, high quality mixed reality

Native Oculus SDK support for Rift and Touch users

Number of particles can be automatically determined based on computer speed or manually adjusted

Scale and bounding walls can be adjusted allowing Chroma Lab to be played from sitting to room scale

Beta tester quotes after playing Chroma Lab

"okay - gorgeous, just gorgeous! love how well it performs :)"

"I really need to sleep now, even if my dreams will not offer me the delight just spent in Chroma Lab."

"it is absolutely fantastic and probably one of the most beautiful experience I have had in VR so far"

"Wow. WOW I think I'm in love."

"Ok, holy **** man. Congratulations, you've made the trippiest game I've ever played"

"Wow. Just... Wow... I might have just found my new favourite thing in VR"

"Well, I went in expecting to just have a quick go before bed. An hour disappeared. That was mesmerizing! Beautifully smooth and so many options!"

"Holy **** man this is awesome!! I played for like an hour straight!!"

"congrats on creating a very compelling and polished piece of software!"

公式動画

Launch trailer

動作環境

Windows

最低動作環境

最低配置: 需要 64 位处理器和操作系统 操作系统 *: Windows 7, 8, 10 处理器: Any recent dual core but quad core recommended 内存: 4 GB RAM 显卡: AMD R9 280 / Nvidia GTX 970, slower may work but untested, faster = more particles! DirectX 版本: 11 存储空间: 需要 500 MB 可用空间 支持 VR: SteamVR or Oculus PC 附注事项: Requires a VR headset and motion controllers, closing other applications and minimising steam is recommended to avoid occasional dropped frames

推奨動作環境

推荐配置: 需要 64 位处理器和操作系统

対応言語

英语

* はストアに記載されたフル音声対応です。明記のないインターフェース・字幕・音声への対応は推測しません。

ゲームエンジン

Chroma Lab is based around a high performance, custom particle physics engine that utilises the vast computing power of modern GPUs to calculate billions of individual forces per second between the particles, necessary for them to interact with each other and behave like a fluid.

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