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How The Challenge Shrine Will Change How you Play Halls of Torment

Published:2026-11-04 20:31 UTC · Updated:2026-11-04 20:31 UTC

The Lost Archives, the second Halls of Torment DLC, is available now on XBOX alongside a large free update for all players. The update turns the Shrine of Torment into a player-controlled kill-goal system, adds a free Weekly Challenge and expands progression tracking.

How The Challenge Shrine Will Change How you Play Halls of Torment
Image:Xbox Wire:How The Challenge Shrine Will Change How you Play Halls of Torment

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A shorter run on your terms

The free update adds a new mode to every hall in which the player sets the kill goal at the Shrine of Torment. Previously, the Lords appeared after a set time or a fixed number of kills; choosing the threshold makes the mode suitable for quicker runs, particularly when paired with artifacts that increase the number of enemies.

For players who want a standardized test, the Weekly Challenge rotates through the five base halls and assigns a fixed challenge each week. It is free for everyone and provides extra Torment Shards.

The Scriptor now records peak results and accumulated statistics since release, giving players a way to compare their accomplishments across the halls.

The Lost Archives expands the hero pool

The Lost Archives is available now on XBOX as the second DLC for Halls of Torment, accompanied by a large free update for every player. It adds a new hall, two heroes, new abilities, upgrades for existing abilities and three complete equipment sets, creating new combinations for player builds.

Halls of Torment is built around surviving successive monster waves, with a recommended session of 30 minutes. Players can either control their hero directly or use automatic attacks, while abilities, traits and items determine how a build develops. Quests unlock heroes, abilities, items and blessings between runs, providing permanent increases even when a run ends in death.

Two ways to turn damage into power

The Inquisitor emphasizes Block, Defense and Retribution and adds several Retribution items. His Judgement mechanic places stacks on every nearby enemy when he takes damage; those stacks spread between enemies until triggered, dealing unblockable damage that can break up groups containing especially strong foes. His mace triggers Executions.

The Blood Apostle returns the rarely used Sacrifices mechanic, trading health for power. Her maximum health determines the strength of her sacrifices, recovery and Affliction, while killing enemies affected by Fragile or Affliction restores her health. Both effects can now grow without a cap, and Affliction transfers to the next enemy when its target is slain.

At a glance
Free Weekly Challenge
The Weekly Challenge is free for everyone, rotates through the five base halls and presents a fixed challenge each week. It also awards extra Torment Shards.
Player-set boss conditions
A new mode available in every hall lets players choose their own kill goal at the Shrine of Torment, rather than waiting for Lords to appear after a set time or fixed number of kills.
Two new heroes
The Lost Archives adds the defense-focused Inquisitor and the health-sacrificing Blood Apostle, along with new abilities, upgrades for existing ones and three full equipment sets.
Inquisitor mechanics
The Inquisitor introduces Judgement and Execution. Taking damage applies Judgement to nearby enemies, with stacks spreading between enemies until they trigger unblockable damage, while his mace triggers Executions.
Blood Apostle mechanics
The Blood Apostle trades health for power: higher maximum health strengthens her sacrifices, health recovery and Affliction. Fragile and Affliction are now uncapped, and Affliction jumps to another enemy when its target is slain.

Sources and language information

Original source

Official information · Source language: English

Source region / storefront: Not specified by the source; language does not imply availability.

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