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SLACKJAW Game Dev BTS: Visuals, Lighting, 3D Models, Materials and Textures — Episode 3

Published:2026-10-30 20:31 UTC · Updated:2026-10-30 20:31 UTC

Episode 3 of the SLACKJAW development breakdown covers post-processing and fog, 3D models, a testing area, materials, decals, custom textures and lighting.

SLACKJAW Game Dev BTS: Visuals, Lighting, 3D Models, Materials and Textures — Episode 3
Image:Nostromo Interactive · YouTube:SLACKJAW Game Dev BTS: Visuals! Lighting, 3d Models, Materials, Textures (Episode 3)

Watch official trailerNostromo Interactive · YouTube

Episode contents

Episode 3 opens at 00:00 before moving to post-processing and fog at 00:37. The breakdown then examines 3D models at 10:11, a testing area at 24:10, materials at 28:50, decals at 42:16, custom textures at 45:26 and lighting at 52:09.

The video description connects this installment with BTS Episode 1 and BTS Episode 2, providing links to both earlier parts of the development series.

SLACKJAW and creator links

SLACKJAW can be played on Steam. The description also directs viewers to the project’s Discord, Instagram and website.

Asset credits

The credits list Quixel Megascans, Unreal Engine Marketplace and Adobe Stock Images. Other named assets include Edith Finch Rooms by Giant Sparrow Games, provided by Epic Games; EasyMapper by William Faucher; Human Jaw by Zames1992; Twelfth Right Rib by UNCG Imaging Lab; Lingerie Underwear and Bra by Style3D CG; Basic Dental Tools by MikoCG; Lamp Bulb by Yhc281; Worn Key by MrWolf; 9 Commonly Used Rope Knots by Vincent-Page; Magnum Elite Spider 8 Boot Photogrammetry by Aumakua; Nail File by HQ3DMOD; Brutal Butcher by Zector Labs; and Realistic Jaw Illustration from Gray’s Anatomy Plates of Bones.

At a glance
Video breakdown
The episode progresses from post-processing and fog through 3D models, a testing area, materials, decals, custom textures and lighting.
Earlier episodes
The video also links to BTS Episode 1 and BTS Episode 2.
Available on Steam
SLACKJAW is available to play on Steam.
Creator channels
The supplied video description provides a Discord, Instagram and website for following or contacting the creators.
Visual asset credits
The SLACKJAW credits list Quixel Megascans, Unreal Engine Marketplace, Adobe Stock Images, Edith Finch Rooms by Giant Sparrow Games, EasyMapper by William Faucher and Human Jaw by Zames1992.

Related games

SLACKJAW

Sources and language information

Original source

Official information · Source language: English

Source region / storefront: Not specified by the source; language does not imply availability.

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