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illWill

ReleasedPC

About the game

Eliminate hordes of monsters in a thrilling first person shooter - ILLWILL.

Gameplay

Drawing inspiration from DOOM, Quake, Blood and Serious Sam, ILLWILL is a very stylish and comedically brutal old school boomer shooter. It seems that you’re essentially a one-man-army that must blast their way through hordes of monsters that are up to no good."

Breathtaking locations filled with hundreds of monsters

Polished gameplay containing all the best of old school shooters

Variety of weapons - from a double barrel shotgun, warm and beloved as grandma's soup, to a soul ripper with gameplay mechanic unseen before

Dozens of monsters willing to ruin your life

Spectacular dead bodies physics

Background

ILLWILL has no plot in the usual sense. However, each location in the game has its own atmosphere and conveys the story through the environment. The game begins in a closed room, according to the state of which it can be understood that the main hero spent a lot of time inside of it. There are many details in ILLWILL that refer to emotions such as sadness or feelings of loneliness. The game has strong contrasts from gloomy corridors full of hopelessness to large and bright levels inspired by art of Salvador Dali. We can say that ILLWILL is the life experience of the author, both visually imaginative and gameplay experience, down to specific emotions.

Complete official description

Eliminate hordes of monsters in a thrilling first person shooter - ILLWILL.

Imagine the mix of Doom, Quake, Blood, Serious Sam with some bits of madness, all put into the great Unreal Engine 4.

The name of this bloody cocktail is ILLWILL.

"ILLWILL is a wonderfully squelchy old school first person shooter with big guns and monsters that explode into chunks of meat and blood when you blast them.

Drawing inspiration from DOOM, Quake, Blood and Serious Sam, ILLWILL is a very stylish and comedically brutal old school boomer shooter. It seems that you’re essentially a one-man-army that must blast their way through hordes of monsters that are up to no good."

Alpha Beta Gamer

KEY FEATURES:

Breathtaking locations filled with hundreds of monsters

Polished gameplay containing all the best of old school shooters

Variety of weapons - from a double barrel shotgun, warm and beloved as grandma's soup, to a soul ripper with gameplay mechanic unseen before

Dozens of monsters willing to ruin your life

Spectacular dead bodies physics

Music that gets into your heart and makes the blood run cold

STORY

ILLWILL has no plot in the usual sense. However, each location in the game has its own atmosphere and conveys the story through the environment. The game begins in a closed room, according to the state of which it can be understood that the main hero spent a lot of time inside of it. There are many details in ILLWILL that refer to emotions such as sadness or feelings of loneliness. The game has strong contrasts from gloomy corridors full of hopelessness to large and bright levels inspired by art of Salvador Dali. We can say that ILLWILL is the life experience of the author, both visually imaginative and gameplay experience, down to specific emotions.

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