About the game
Sleeping with a possessive half-dragon becomes the least of Sable's worries as he tries to stay one step ahead of his domineering mother-in-law.
Sable's Grimoire is a visual novel series set in a fantasy world filled with magic and monsters. It follows the adventures of Sable, a young human who wants to become a magic researcher, during his time at Amadronia Academy.
Sable spends his everyday life at Amadronia surrounded by demi-humans, including elves, pixies, and succubi, as he learns more about this magical world and the creatures within it.
Gameplay
Story with 168k word count leading to four different endings
28 CGs
Optional explanations, so players can either learn the world or skip things explained in the first game
Glossary and cast screens provide additional information about the game's characters and terminology
All original artwork and music made specifically for this series
Background
With Sable's first year at Amadronia coming to an end, he wants nothing more than to spend the upcoming break at the academy, studying in peace while his friends and classmates head home for the holidays.
However, his half-dragon best friend and roommate, Drakan, has other plans in store for him. She has been trying to get him to visit her home for months now, and with a sizeable break right before around the corner, that time has finally come.
Before the duo can set off, a surprise visit from Drakan's mother, Nidhogg, gives them reason to pause. Holding an ominous necklace in her hand, she forces the seemingly cursed artifact onto Sable, then sets him up with one trial after another.
Complete official description
Note: this game is a sequel to Sable's Grimoire.
However, this game also contains an option to add supplementary narration which explains events and terminology from the first game.
So while it is still recommended that you play the original first, it is not strictly required.
Sable's Grimoire is a visual novel series set in a fantasy world filled with magic and monsters. It follows the adventures of Sable, a young human who wants to become a magic researcher, during his time at Amadronia Academy.
Sable spends his everyday life at Amadronia surrounded by demi-humans, including elves, pixies, and succubi, as he learns more about this magical world and the creatures within it.
With Sable's first year at Amadronia coming to an end, he wants nothing more than to spend the upcoming break at the academy, studying in peace while his friends and classmates head home for the holidays.
However, his half-dragon best friend and roommate, Drakan, has other plans in store for him. She has been trying to get him to visit her home for months now, and with a sizeable break right before around the corner, that time has finally come.
Before the duo can set off, a surprise visit from Drakan's mother, Nidhogg, gives them reason to pause. Holding an ominous necklace in her hand, she forces the seemingly cursed artifact onto Sable, then sets him up with one trial after another.
Dragged to either extreme by these two frightfully powerful beings, will Sable manage to survive the holidays in one piece?
Story with 168k word count leading to four different endings
28 CGs
Optional explanations, so players can either learn the world or skip things explained in the first game
Glossary and cast screens provide additional information about the game's characters and terminology
All original artwork and music made specifically for this series
Official videos
Promotional video
System requirements
Windows
Minimum requirements
最低配置: 操作系统: Windows 10 处理器: 1Ghz 内存: 2 GB RAM 显卡: DirectX or OpenGL compatible card 存储空间: 需要 500 MB 可用空间 附注事项: For Window 7 and 8, opt into the "win7" beta channel
macOS
Minimum requirements
最低配置: 操作系统: Mac OS 10.10 处理器: 1Ghz 内存: 2 GB RAM 显卡: DirectX or OpenGL compatible card 存储空间: 需要 500 MB 可用空间
Linux
Minimum requirements
最低配置: 操作系统: Ubuntu 20.04 处理器: 1Ghz 内存: 2 GB RAM 显卡: DirectX or OpenGL compatible card 存储空间: 需要 500 MB 可用空间
Supported languages
英语
* Indicates full audio as listed by the store. Interface, subtitle or audio support is not inferred when unspecified.