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About the game

Fearmonium is a psychedelic metroidvania where suspense intertwines with humour. Beginning the game as an unpleasant memory, you must progress and become a true phobia by breaking through all boundaries to uncover the most hidden corners of Max's mind.

Gameplay

- A huge map of Max’s consciousness, woven from abstract images and half-forgotten memories;

- Classic and hand-drawn frame-by-frame animation;

- Dynamic battles with combo attacks and a variety of unique abilities;

- Information about the process of the formation of new phobias and the nature of human consciousness;

- Memorable enemies, whose images reflect what Max saw in the real world;

- The answer to the question: does a phobia always cause irreparable harm, or can its presence change life for better?

Background

The whole game will unfold in the inner world of a boy who once saw several clowns at a fair. Their images secured by support of Depression are making their way into the depths of his consciousness through the nightmare, meeting Max’s memories on their way, anxieties and bright images. Will the clowns be able to supplant all objective fears of Max and take the place of his main horror?

The game is developed by one person - Slava Gris, inspired by music from Expecte Amour. Fearmonium is a mix of skills of self-taught artist who has received the master's degree of Psychology.

Complete official description

Fearmonium is a psychedelic metroidvania where suspense intertwines with humour. Beginning the game as an unpleasant memory, you must progress and become a true phobia by breaking through all boundaries to uncover the most hidden corners of Max's mind.

The whole game will unfold in the inner world of a boy who once saw several clowns at a fair. Their images secured by support of Depression are making their way into the depths of his consciousness through the nightmare, meeting Max’s memories on their way, anxieties and bright images. Will the clowns be able to supplant all objective fears of Max and take the place of his main horror?

- A huge map of Max’s consciousness, woven from abstract images and half-forgotten memories;

- Classic and hand-drawn frame-by-frame animation;

- Dynamic battles with combo attacks and a variety of unique abilities;

- Information about the process of the formation of new phobias and the nature of human consciousness;

- Memorable enemies, whose images reflect what Max saw in the real world;

- The answer to the question: does a phobia always cause irreparable harm, or can its presence change life for better?

The game is developed by one person - Slava Gris, inspired by music from Expecte Amour. Fearmonium is a mix of skills of self-taught artist who has received the master's degree of Psychology.

Official videos

Fearmonium - Launch Trailer

System requirements

Windows

Minimum requirements

最低配置: 操作系统 *: Windows 7 处理器: Dual Core 2.4 Ghz 内存: 4 GB RAM 显卡: Hardware Accelerated Graphics with dedicated memory DirectX 版本: 10 存储空间: 需要 750 MB 可用空间

macOS

Minimum requirements

最低配置: 操作系统: Mac OS 10.7+ 处理器: 2 GHz dual core 内存: 4 GB RAM 显卡: Hardware Accelerated Graphics with dedicated memory 存储空间: 需要 800 MB 可用空间

Supported languages

英语 * , 俄语 * , 德语, 葡萄牙语 - 巴西, 法语, 西班牙语 - 西班牙, 日语 * 具有完全音频支持的语言

* Indicates full audio as listed by the store. Interface, subtitle or audio support is not inferred when unspecified.

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