About the game
A citybuilder where you collect your citizens. Capture monstergirls, craft their gear, and enact laws to turn them into compliant workers or fighters. Grow your colonies across 12 islands to fulfill the unique needs of your monstergirls. Or turn them all into unpaid interns and go humanity first.
Gameplay
Every monstergirl is an individual with her own stats, genes, and productivity. Your monstergirls need to be housed, geared up, and put to work to create the goods your colony needs. You can also enlist them into your party to help pacify and capture more monstergirls
Your islands can have hundreds of monstergirls, but to upgrade them you have to fulfill their needs. All monstergirls are different: Alraune eat fruits; Ratkin eat cheese; Harpies eat eggs.And that's only the first stage, as your population gets more diverse and demanding, you have to navigate a complex web of production chains to keep everybody happy.
As you house more monstergirls, or sell them off to the empire, you'll have to decide whether to tolerate or oppress them. Or maybe you only dislike Spidergirls, and have no problem tolerating all other races. Each law has unique effects and bonuses, leading to (at least) two completely different playthroughs. You can try getting a nine-tailed Foxgirl with tolerance, or cage Harpies and turn them into moveable jukeboxes that buff nearby workplaces.
Use your colony's production output to craft gear for your monstergirls to increase your colony's production output to craft even more gear for the monstergirls you capture to craft even more gear. Equally, monstergirls can be trained to become better workers, fighters, or just look more visually appealing. And all of this can of course be automated, to create the perfect workers from the moment they hatch.
When two monstergirls like eachother very much, they hug for a long time, and a new monstergirl is created with a selection of genes from both. By carefully deciding how to hug and with which gifts, you can further improve these genes and create the ultimate monstergirl.
Background
You have been sent to colonize a string of islands infested with a wide variety of monstergirls. While these monstergirls are aggressive and must be pacified, they also serve as a source of labor and produce unique goods, so you'll need them to build your cities.
There are 12 hand-crafted islands to settle each with unique effects and resources. They can trade with eachother, allowing for small specialist colonies optimized for productivity or large metropolitan islands filled with hundreds of needy nobles.
Complete official description
You have been sent to colonize a string of islands infested with a wide variety of monstergirls. While these monstergirls are aggressive and must be pacified, they also serve as a source of labor and produce unique goods, so you'll need them to build your cities.
Capture Monstergirls
Every monstergirl is an individual with her own stats, genes, and productivity. Your monstergirls need to be housed, geared up, and put to work to create the goods your colony needs. You can also enlist them into your party to help pacify and capture more monstergirls
Build Massive Cities
Your islands can have hundreds of monstergirls, but to upgrade them you have to fulfill their needs. All monstergirls are different: Alraune eat fruits; Ratkin eat cheese; Harpies eat eggs.And that's only the first stage, as your population gets more diverse and demanding, you have to navigate a complex web of production chains to keep everybody happy.
Enact Laws
As you house more monstergirls, or sell them off to the empire, you'll have to decide whether to tolerate or oppress them. Or maybe you only dislike Spidergirls, and have no problem tolerating all other races. Each law has unique effects and bonuses, leading to (at least) two completely different playthroughs. You can try getting a nine-tailed Foxgirl with tolerance, or cage Harpies and turn them into moveable jukeboxes that buff nearby workplaces.
Craft Equipment
Use your colony's production output to craft gear for your monstergirls to increase your colony's production output to craft even more gear for the monstergirls you capture to craft even more gear. Equally, monstergirls can be trained to become better workers, fighters, or just look more visually appealing. And all of this can of course be automated, to create the perfect workers from the moment they hatch.
Embrace Genomics
When two monstergirls like eachother very much, they hug for a long time, and a new monstergirl is created with a selection of genes from both. By carefully deciding how to hug and with which gifts, you can further improve these genes and create the ultimate monstergirl.
Build the Ultimate Monstergirl Empire
There are 12 hand-crafted islands to settle each with unique effects and resources. They can trade with eachother, allowing for small specialist colonies optimized for productivity or large metropolitan islands filled with hundreds of needy nobles.
Official videos
Gameplay Trailer
System requirements
Windows
Minimum requirements
最低配置: 操作系统: Windows 10 处理器: Requires a 64-bit processor and operating system 内存: 8 GB RAM 显卡: Dedicated GPU 2 GB VRAM, OpenGL 3.3 support 存储空间: 需要 4 GB 可用空间
Recommended requirements
推荐配置: 操作系统: Windows 10 处理器: Requires a 64-bit processor and operating system 内存: 8 GB RAM 显卡: NVIDIA GeForce GTX 1080 or similar, 4 GB VRAM 存储空间: 需要 4 GB 可用空间
Supported languages
英语 * * 具有完全音频支持的语言
* Indicates full audio as listed by the store. Interface, subtitle or audio support is not inferred when unspecified.
Other editions
Demo · Steam
See the official store for the demo content and differences from the full game.
View demo ↗Full-game store ↗