← Back to games

GAME DATABASE · GAME PROFILE

Unavailed

ReleasedPC

About the game

What was once a very promising future, Mia's life has taken a turn for the worse. Now living alone, supported by money from her parents, any aspirations she once had are but a fleeting memory.

Only YOU can help Mia escape her NEET lifestyle and set her back on the path to a promising future. Will she succeed... or will all her efforts be in vain?

Gameplay

Each day you must choose from a growing list of activities for Mia to complete. Each activity has its own Hunger , Energy , and Time cost. By completing the activity, Mia will get a boost to her Mood , Motivation , and Loneliness meters. In order to progress, you must reach a threshold for these meters by a certain date (look at the achievement list for a hint).

There are also three additional meters which become available to the player. These correspond with Mia's Cleanliness , Room Cleanliness , and overall stress ( Overwhelmed ). Complete the appropriate activities to reset these meters so that Mia doesn't receive a penalty when completing other activities.

To complete an activity, you will be presented with a screen where Mia will be attacked by a number of bubbles (representing certain negative emotions). Simply click on these bubbles in the appropriate manner before they can reach Mia.

Background

Decide on how Mia will spend her days; be sure to manage her needs and emotions!

Eliminate her negative feelings in a fast-paced, shooter-style minigame that gets progressively more difficult.

Uncover the events that led up to Mia's predicament as you progress through the story.

Complete official description

Only YOU can help Mia escape her NEET lifestyle and set her back on the path to a promising future. Will she succeed... or will all her efforts be in vain?

Gameplay:

Each day you must choose from a growing list of activities for Mia to complete. Each activity has its own Hunger , Energy , and Time cost. By completing the activity, Mia will get a boost to her Mood , Motivation , and Loneliness meters. In order to progress, you must reach a threshold for these meters by a certain date (look at the achievement list for a hint).

There are also three additional meters which become available to the player. These correspond with Mia's Cleanliness , Room Cleanliness , and overall stress ( Overwhelmed ). Complete the appropriate activities to reset these meters so that Mia doesn't receive a penalty when completing other activities.

To complete an activity, you will be presented with a screen where Mia will be attacked by a number of bubbles (representing certain negative emotions). Simply click on these bubbles in the appropriate manner before they can reach Mia.

Features:

Decide on how Mia will spend her days; be sure to manage her needs and emotions!

Eliminate her negative feelings in a fast-paced, shooter-style minigame that gets progressively more difficult.

Uncover the events that led up to Mia's predicament as you progress through the story.

Presented using hand-painted pixel art and animations.

Original soundtrack made with love.

Official videos

Gameplay Trailer

System requirements

Windows

Minimum requirements

最低配置: 需要 64 位处理器和操作系统 操作系统 *: Windows 7 or later (64 bit) 处理器: Intel Core i3 Dual Core 内存: 4 GB RAM 显卡: NVIDIA Geforce GTS 450 / AMD Radeon HD 5570 DirectX 版本: 11 存储空间: 需要 1 GB 可用空间 声卡: Built in 附注事项: 640x360 minimum screen resolution

Recommended requirements

推荐配置: 需要 64 位处理器和操作系统 操作系统 *: Windows 7 or later (64 bit) 处理器: Intel Core i5 - i7 Quad Core 内存: 8 GB RAM 显卡: NVIDIA Geforce GTX 750Ti / AMD Radeon R9 270x DirectX 版本: 11 存储空间: 需要 1 GB 可用空间 声卡: Built in 附注事项: 640x360 minimum screen resolution

Supported languages

英语, 意大利语

* Indicates full audio as listed by the store. Interface, subtitle or audio support is not inferred when unspecified.

Was this information useful?

Report or suggest a correction

Loading feedback…

One rating per account and content revision. AI checks feedback against sources; important unresolved disputes go to the owner. Your identity and message are not public.