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THE CANON OF BALLS

ReleasedPC

About the game

Hardcore, co-op (or solo) platformer. Dark Souls makes a baby with Super Monkey Ball. An easy-to-learn, hard-to-master experience to explore with your friends. All inside a vast open world, with each platforming course bringing its own twist.

THE CANON OF BALLS is the hardcore, first-person platforming experience you and your friends have been waiting for. Imagine putting Shadow of the Colossus' PS2 aesthetics and Monkey Ball's gameplay into a blender and mixing them thoroughly. What comes out is an easy-to-learn, hard-to-master open-world multiplayer experience to explore and master together with your friends. A vast open world, with each platforming track bringing its own interesting twist, is waiting for you — all of this with no hand-holding. There are no minimaps, quest markers, or tutorials.

Gameplay

The game can also be completed in offline solo mode. No friends required.

From the start, I knew THE CANON OF BALLS should be something to experience with friends. Without setting any rules or multiplayer objectives, the world provides its own platform to give birth to fun, memorable, virtual togetherness. The premise was the good old days of playing Minecraft parkour maps and talking about all kinds of things while you struggled together. You can be competitive and see who reaches a crystal first, or play more cooperatively, navigating together and waiting for each other. The freedom is in the hands of the group, and I can't wait to see how you all choose to play it. The word "co-op" might be a bit stretched for the game, as there are no real mechanics that require multiple players—it all works solo. However, the true social moments are what make this experience so special.

Background

I put a lot of work into the sound design to give the BALLS as much weight as possible, all to create a snappy gameplay experience with memorable juice. The world is fully "handcrafted" to be a non-repetitive, non-modular open world. I purposely didn't build a modular "copy and paste" kit to craft the levels. All of the parkour courses feature a specific idea, twist, or thought to make sure everything feels fresh in a different way. No AI art assets have been used.

Complete official description

THE CANON OF BALLS is the hardcore, first-person platforming experience you and your friends have been waiting for. Imagine putting Shadow of the Colossus' PS2 aesthetics and Monkey Ball's gameplay into a blender and mixing them thoroughly. What comes out is an easy-to-learn, hard-to-master open-world multiplayer experience to explore and master together with your friends. A vast open world, with each platforming track bringing its own interesting twist, is waiting for you — all of this with no hand-holding. There are no minimaps, quest markers, or tutorials.

The game can also be completed in offline solo mode. No friends required.

I put a lot of work into the sound design to give the BALLS as much weight as possible, all to create a snappy gameplay experience with memorable juice. The world is fully "handcrafted" to be a non-repetitive, non-modular open world. I purposely didn't build a modular "copy and paste" kit to craft the levels. All of the parkour courses feature a specific idea, twist, or thought to make sure everything feels fresh in a different way. No AI art assets have been used.

From the start, I knew THE CANON OF BALLS should be something to experience with friends. Without setting any rules or multiplayer objectives, the world provides its own platform to give birth to fun, memorable, virtual togetherness. The premise was the good old days of playing Minecraft parkour maps and talking about all kinds of things while you struggled together. You can be competitive and see who reaches a crystal first, or play more cooperatively, navigating together and waiting for each other. The freedom is in the hands of the group, and I can't wait to see how you all choose to play it. The word "co-op" might be a bit stretched for the game, as there are no real mechanics that require multiple players—it all works solo. However, the true social moments are what make this experience so special.

NOW GET IT AND START ROLLING!!!

Official videos

THE CANON OF BALLS - TRAILER

System requirements

Windows

Minimum requirements

最低配置: 需要 64 位处理器和操作系统 操作系统: Windows 10 (64-bit) 处理器: Intel Core i5-8400 or AMD Ryzen 5 2600 内存: 6 GB RAM 显卡: NVIDIA GeForce GTX 1060 (6 GB VRAM) or AMD Radeon RX 590 (8 GB VRAM) DirectX 版本: 10 存储空间: 需要 20 GB 可用空间 声卡: 16-bit stereo with 48KHz playback

Recommended requirements

推荐配置: 需要 64 位处理器和操作系统 操作系统: Windows 10 (64-bit) 处理器: Intel Core i7-10700K or AMD Ryzen 7 5700X 内存: 8 GB RAM 显卡: NVIDIA GeForce GTX 1060 (6 GB VRAM) or AMD Radeon RX 590 (8 GB VRAM) DirectX 版本: 10 存储空间: 需要 20 GB 可用空间 声卡: 16-bit stereo with 48KHz playback

Supported languages

英语

* Indicates full audio as listed by the store. Interface, subtitle or audio support is not inferred when unspecified.

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