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Within of Static - Northgate Mall

ReleasedPC

About the game

You play as Dylan Miller, a night security guard assigned to watch over the nearly abandoned Northgate Mall. What starts as a quiet shift of cameras and radio calls slowly turns into a night where something inside the mall doesn’t want to stay hidden.

Gameplay

Your job is routine: monitor security cameras, stay in contact with the central office, and keep the place quiet until morning. But as the night progresses, small irregularities begin to surface — strange noises, missing signals, and figures that don’t belong.

A single-player, narrative-driven walking simulator focused on tension, environmental storytelling, and realistic human horror.

Explore environments, interact with objects, communicate through your devices, and experience a story that unfolds in real time.

Microphone Interaction — your voice may matter.

Text-based NPC interactions through your in-game phone.

Background

Within of Static is an episodic, first-person psychological horror anthology inspired by grounded, human fear.

Each episode tells a self-contained story based on those who claim to have lived through it.

Complete official description

You play as Dylan Miller, a night security guard assigned to watch over the nearly abandoned Northgate Mall. What starts as a quiet shift of cameras and radio calls slowly turns into a night where something inside the mall doesn’t want to stay hidden.

Within of Static is an episodic, first-person psychological horror anthology inspired by grounded, human fear.

Each episode tells a self-contained story based on those who claim to have lived through it.

Episode Two: Northgate Mall

You step into the role of Dylan Miller , a night security guard working a late shift at a partially closed shopping mall.

Your job is routine: monitor security cameras, stay in contact with the central office, and keep the place quiet until morning. But as the night progresses, small irregularities begin to surface — strange noises, missing signals, and figures that don’t belong.

As tension builds, Dylan is forced to question what’s really happening inside Northgate Mall… and whether he was ever meant to witness it.

The Gameplay

A single-player, narrative-driven walking simulator focused on tension, environmental storytelling, and realistic human horror.

Explore environments, interact with objects, communicate through your devices, and experience a story that unfolds in real time.

Key Features

Atmospheric, grounded horror.

VHS-inspired visual style.

Microphone Interaction — your voice may matter.

Text-based NPC interactions through your in-game phone.

Realistic environments built for slow-burn tension.

Short, focused experience designed to be played in one sitting.

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